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Divinity original sin german language pack

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Nothing is better than finding good loot, but no one wants to keep filling the bags to sell junk. It takes time, it's boring and repetitive. This takes me out of the immersion really quickly. Money is so tight in the game that we have to fill our packs with plates, cups, jugs, garbage and run back to sell it then run back to where we are adventuring. Playing D&D I have never had to fill packs with trash to sell. Maybe you could try making this an optional rule so those of us who don't want hours of food collecting can enjoy it too? If I have to find things I want quests, adventure not hunting for food so I can rest so I can then attempt the next fight.

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If you want to play it so you can only take 1 long rest per so many hours go ahead no one is stopping you, but to restrict it for others, make it longer to play because you have to look around for food, ugh boring. I get the complaints people had about resting, I just don't agree with them. This alone may stop me from ever finishing the game or even playing it when full release comes out. stuck in the northern waste, lost running out of rations).

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Usually only if it is a major plot point (i.e. I really do like most of the game but there are a couple of deal breakers that are making me not want to continue playing this game.įood.